SwampVenture (New RimWorld-ish game thing) - BFJ the Wizard

Okay . . . let's try this again.

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Re: SwampVenture (New RimWorld-ish game thing)

Post by Shirley »

A_B wrote: Thu Oct 27, 2022 10:13 am
Shirley wrote: Tue Oct 25, 2022 5:54 pm Well this looks fantastic. Not sure why I took so long to click on this thread.
Well, good thing you did, because I assume Dave and Dave's Bi (Coastal) Software needs staffed up!
Put those points into intelligence! No need for charisma or strength.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

sancarlos makes his appearance:

Image

Meanwhile, these guys will be patrolling SwampVille keeping things in line:

Image
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Johnny Carwash wrote: Tue Oct 25, 2022 6:21 am Image
By the way, this was supposed to be a reference to mr. d's avatar but I guess nobody got it.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

So I've got some general ideas for about a dozen Swamper's roles and quests in the game, but happy to take suggestions for others.

Also taking suggestions on people's "signature quotes" that appear ambiently as shown in the examples above.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

Johnny Carwash wrote: Fri Oct 28, 2022 12:14 pm
Johnny Carwash wrote: Tue Oct 25, 2022 6:21 am Image
By the way, this was supposed to be a reference to mr. d's avatar but I guess nobody got it.
I got it! I just didn't mention it.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by sancarlos »

Dude, I’m flattered by my head of glossy grey hair! But I’m even older than you think. I turned 23 in ‘82. You could have gone into the ‘70s.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by duff »

sancarlos wrote: Fri Oct 28, 2022 12:54 pm Dude, I’m flattered by my head of glossy grey hair! But I’m even older than you think. I turned 23 in ‘82. You could have gone into the ‘70s.
So you weren't getting laid in '82?
To quote both Bruce Prichard and Tony Schiavone, "Fuck Duff Meltzer."
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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

Johnny Carwash wrote: Fri Oct 28, 2022 12:14 pm
Johnny Carwash wrote: Tue Oct 25, 2022 6:21 am Image
By the way, this was supposed to be a reference to mr. d's avatar but I guess nobody got it.
:(
I felt aswirl with warm secretions.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by sancarlos »

duff wrote: Fri Oct 28, 2022 1:30 pm
sancarlos wrote: Fri Oct 28, 2022 12:54 pm Dude, I’m flattered by my head of glossy grey hair! But I’m even older than you think. I turned 23 in ‘82. You could have gone into the ‘70s.
So you weren't getting laid in '82?
Ha ha. I was for sure. Sometimes I wonder what happened to my girlfriend from that era.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by The Sybian »

sancarlos wrote: Fri Oct 28, 2022 1:36 pm
duff wrote: Fri Oct 28, 2022 1:30 pm
sancarlos wrote: Fri Oct 28, 2022 12:54 pm Dude, I’m flattered by my head of glossy grey hair! But I’m even older than you think. I turned 23 in ‘82. You could have gone into the ‘70s.
So you weren't getting laid in '82?
Ha ha. I was for sure. Sometimes I wonder what happened to my girlfriend from that era.
Don't look her up, probably don't want to see how 40 years changed her.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Just bumping this to say sorry for the lack of updates, but I'm still working on it and hope to have some more content early next week.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by bfj »

Johnny Carwash wrote: Fri Nov 11, 2022 12:33 pm Just bumping this to say sorry for the lack of updates, but I'm still working on it and hope to have some more content early next week.
No apologies needed.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Steve of phpBB »

Shirley wrote: Tue Oct 25, 2022 5:54 pm Well this looks fantastic. Not sure why I took so long to click on this thread.
Same.
And his one problem is he didn’t go to Russia that night because he had extracurricular activities, and they froze to death.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Steve of phpBB wrote: Fri Nov 11, 2022 1:33 pm
Shirley wrote: Tue Oct 25, 2022 5:54 pm Well this looks fantastic. Not sure why I took so long to click on this thread.
Same.
Always glad to see someone new interested in the stuff I do. Now to figure out where you'll fit in the game.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

Johnny Carwash wrote: Fri Nov 11, 2022 1:44 pm
Steve of phpBB wrote: Fri Nov 11, 2022 1:33 pm
Shirley wrote: Tue Oct 25, 2022 5:54 pm Well this looks fantastic. Not sure why I took so long to click on this thread.
Same.
Always glad to see someone new interested in the stuff I do. Now to figure out where you'll fit in the game.
He needs a pet Moose.
You know what you need? A lyrical sucker punch to the face.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by bfj »

A_B wrote: Fri Nov 11, 2022 2:19 pm
Johnny Carwash wrote: Fri Nov 11, 2022 1:44 pm
Steve of phpBB wrote: Fri Nov 11, 2022 1:33 pm
Shirley wrote: Tue Oct 25, 2022 5:54 pm Well this looks fantastic. Not sure why I took so long to click on this thread.
Same.
Always glad to see someone new interested in the stuff I do. Now to figure out where you'll fit in the game.
He needs a pet Moose.
Who doesn’t?
BFJ is the town wizard who runs a magic shop. He also has a golem that he has trained to attack anti-Semites.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by BSF21 »

Fantastic. Know I haven't been posting much but I'm looking pretty ripped and not at all homophobic in that first screen shot!
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Bumping this again. I've gotten sidetracked the past few weeks, but still plan to get back to this.

***I picked up a couple Steam keys for Neverwinter Nights (the game used to create this) and will send to the first two who call dibs here.***

My goal is to have a basic demo up soon so you can roam around SwampVille and interact with (or attack) whichever Swampers you choose. I'll continue to post screenshots/teasers here for everyone to follow along.

When testing I picked a fight in the town square and the whole Swamp swarmed me, topped off by mister d stabbing me in the back while saying, "Your taint shall be cleansed."
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

Do you get text messages about playing time?
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Re: SwampVenture (New RimWorld-ish game thing)

Post by duff »

If you still have keys available, I would love to have one. Thanks Dave.
To quote both Bruce Prichard and Tony Schiavone, "Fuck Duff Meltzer."
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

duff wrote: Fri Dec 02, 2022 12:12 pm If you still have keys available, I would love to have one. Thanks Dave.
Sent.

Not sure whether AB's post above constitutes a request.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

Johnny Carwash wrote: Fri Dec 02, 2022 12:38 pm
duff wrote: Fri Dec 02, 2022 12:12 pm If you still have keys available, I would love to have one. Thanks Dave.
Sent.

Not sure whether AB's post above constitutes a request.
noo no no. i got too many other things shaking game wise. happy to follow along here
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Hey, guess what? An actual update!

First of all, sorry again for going silent with this after the early stream of posts a few months ago. I hope I didn't dampen people's anticipation too much. Chalk it up to a combination of short attention span, getting caught up with other personal things, and wrestling with the scope of what I've been trying to do here.

This is the most ambitious of these types of things I've done here, and I may have bitten off more than I could chew with my initial plans. My goal was to turn this into a working game that people could play along with, but getting more into it I realized I had underestimated the work that goes into making things properly functional. That's still my ultimate goal, but it'll be a (very) long term one.

So what I'm going to do is primarily use the work-in-progress version of the game scenario to illustrate some of the storylines I had planned out and put together a sort of narrative, similar to what I've done with RimWorld. I'm sure most people prefer to just follow along, so that will be the main focus here.

At some point I'd like to put out a "sandbox" version of the scenario for those who'd like to play, where you can at least roam around the world and explore places and talk to the characters.

Other updates:
Another limitation I ran into is that the default selection of character portraits in the game isn't the greatest, and didn't really lend themselves a lot of the Swamper characters. A couple years ago I discovered HeroForge, which lets you create custom characters for tabletop and virtual games. I'll be using this to create the character portraits and will share them here. Here's a few to get started:

bengal the swashbuckler, who appears in one of the first quests:
Image

Ryan is the bartender at the Yacht Rock tavern and also runs quiz games. He's also packing heat because the Yacht Rock can get rough sometimes:
Image

BFJ the wizard, playing with one of his balls:
Image

duff is the hard-working town blacksmith:
Image

rass in contemplation in his role as town archivist:
Image

More posts should follow soon.
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Re: SwampVenture (New RimWorld-ish game thing) (bump!)

Post by rass »

Those portraits are great!
I felt aswirl with warm secretions.
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Re: SwampVenture (New RimWorld-ish game thing) (bump!)

Post by A_B »

Wow. Tremendous.

And I get you on the time thing. FC Swamp probably warrants the full game and not just the tablet version i've ben using. Plus I've actually had real work in the past few weeks, which I'll have to talk to someone about.
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Johnny Carwash »

Hey, guess what? It's back!

Sorry again for the delays and hope I didn't kill the anticipation everyone had when I started this. It's been a long few months, but the last week I've had a burst of effort and made a bunch progress.

Swampville, the main hub of the game, is now looking like a proper town. Here's an overhead view. The town hall is the large building at the top center, with the Yacht Rock tavern at the bottom center, and the various other businesses ringing the center. That's BFJ's wizard tower on the upper left.

Image
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Johnny Carwash »

Some new residents have arrived. Here's P.D.X. putting his artistic skills on display in the town square:

Image

duff the blacksmith:

Image

Constable Moreta now has an office in the Town Hall:

Image
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Johnny Carwash »

Let's head down to the Yacht Rock Tavern, which is turning into a busy place.

Here's Ryan, the illustrious bartender and dispenser of information:

Image
Image

Here's several patrons enjoying themselves at a table:

Image

Rush isn't entirely pleased with the musical selection, though:

Image

HaulCitgo makes his appearance:

Image

Also, mister d follows you into the tavern:

Image
Image
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Johnny Carwash »

So here's the big thing I wanted to share: a video showing what the game world looks like now, a tour around Swampville. You'll see some additional new things here, which I'll cover in later updates.

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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Johnny Carwash »

The other thing I'm happy to share is that a playable demo is now available! Right now it's mostly limited to exploring Swampville, but you'll at least be able to see the game world first-hand. Let me know if you're interested and I can hook you up with the required file.

(This is a module for the game Neverwinter Nights, which is normally $20 to purchase but frequently goes on sale for $5. It's available for mobile too! I have one spare copy of the game if anyone wants to claim it. If you've never played a game like this before, no problem--the module is meant to be easy and it doesn't take any real gaming expertise to just roam around and explore.)

As always, you're free to just follow along here. As I get the various plotlines and quests built out, I'll post the images and narration here. I have several more updates which I'll post in the coming days. Thank you for following and I hope you enjoy.
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Pruitt IV »

That is great!
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by MaxWebster »

hilarious :D

(Rush i feel like in a setting like that you'd request Caress of Steel instead...)
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by govmentchedda »

Love it!
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by duff »

*thumbs up*
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by A_B »

Neato. From behind it looks like we are following Juggernaught. Bitches.
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by tennbengal »

This absolutely rules.
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Ryan »

Hahahahahahahahahahaha omg
he’s a fixbking cyborg or some shit. The

holy fuckbAllZ, what a ducking nightmare. Holy shot. Just, fuck. The
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by Johnnie »

This is outstanding. I love it.
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by P.D.X. »

I have a badger assistant!
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Re: SwampVenture (New RimWorld-ish game thing) - Big Update!

Post by EnochRoot »

Duplicate Thread Police on patrol with a pike slung over his shoulder. :lol:
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