SwampVenture (New RimWorld-ish game thing) - BFJ the Wizard

Okay . . . let's try this again.

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Johnny Carwash
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SwampVenture (New RimWorld-ish game thing) - BFJ the Wizard

Post by Johnny Carwash »

Spinning this off from the last RimWorld thread.

Sorry again for the long hiatus on RimWorld. It's something I've really enjoyed doing for everyone here, but eventually I hit a creative wall and the grind of pulling together the regular updates felt kind of overwhelming, so I put it aside for a while. I still may get back to it someday, but in the meantime, I've been working on a new project I hope everyone will enjoy as much as RimWorld, with the bonus of the potential for more interactivity.

Image

What I'm working on is a sort of Swamp-themed role-playing game, in which the player journeys through a fantasy world populated by Swampers' alter egos, and goes on quests full of references and in-jokes we've developed over the years.

So, what is this game?
I'm building this project in Neverwinter Nights, a game that is 20 years old but still has a thriving community, thanks to its robust editing tools that enable players to create custom adventure "modules" to share. With the editing tools, you can create expansive custom worlds, characters, stories, quests, and dialogues. It essentially gives players the ability to create their own "game within a game" more than just about anything ever released.

If you're not familiar with this type of game, think of something like a cross between a Legend of Zelda-type adventure game, and a game like Animal Crossing or Stardew Valley where you interact with characters and follow different storylines.

My goal is to eventually make this into a functioning game module you can download and play yourselves if you wish, but if you'd just like to follow along here, I'll be posting various updates and storylines RimWorld-style.

Game Plot
I'm still hashing things out, but so far the overarching plot goes something like this: The player is a lone adventurer who arrives in the town of SwampVille, populated by the denizens of this board. The Swampers seek the player's assistance in the fight against the Domain Trolls, who wish to revoke the Swampers' deed to the domain based on the accusation that they no longer possess the legendary relic known as the Front Page. The player sets forth on a grand quest to retrieve the Front Page and save SwampVille. Along the way, the player will venture on a variety of side quests assists and rescuing various Swampers who serve as companions.

As mentioned in the other thread, this is the most ambitious game thing I've done so far. It's going to take a while and will be something I work on an off-and-on basis, but should still result in some hopefully entertaining updates along the way.
Last edited by Johnny Carwash on Thu May 11, 2023 6:34 am, edited 9 times in total.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Some early teasers. I'll continue to post more as I work on this.

Image Image
Image Image

Sample quests:
Image Image Image
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Some early ideas for who's who in SwampVille:
  • rass is the town archivist who has perfect recall of obscure historical information that can help you on your quests.
  • BFJ is the town wizard who runs a magic shop. He also has a golem that he has trained to attack anti-Semites.
  • DSafetyGuy is the head of the Department of Public Safety.
  • AB is the foreman of the local coal mine.
  • bapo! is the town jester and nostalgia specialist.
Town businesses will include:
  • elflaco's Apothecary and Spiced Jams
  • Sybian's Emporium of Elaborate Mechanical Devices
  • Law Office of bengal, chedda, and L-Jam
  • Business Horse's Office of Business and also Oats
  • Yacht Rock Tavern
Happy to take suggestions as well.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Ryan »

Johnny Carwash wrote: Mon Oct 24, 2022 6:39 am Happy to take suggestions as well.
40 updates per day
he’s a fixbking cyborg or some shit. The

holy fuckbAllZ, what a ducking nightmare. Holy shot. Just, fuck. The
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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

This is so great, thanks man.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Gunpowder »

Image


Image


Image
Pack a vest for your james in the city of intercourse
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

MBA got me that promotion!
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Re: SwampVenture (New RimWorld-ish game thing)

Post by govmentchedda »

I have to take another bar exam?
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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

The fully customizable, variable speed, multi-attachment sexual aid chooses the quivering hole, Mr. Swamper. It's not always clear why.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

govmentchedda wrote: Mon Oct 24, 2022 7:30 am I have to take another bar exam?
Maybe there's reciprocity.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

rass wrote: Mon Oct 24, 2022 7:36 am
The fully customizable, variable speed, multi-attachment sexual aid chooses the quivering hole, Mr. Swamper. It's not always clear why.
WEll I'll never look at Ollivander the same way again.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

A_B wrote: Mon Oct 24, 2022 7:38 am
rass wrote: Mon Oct 24, 2022 7:36 am
The fully customizable, variable speed, multi-attachment sexual aid chooses the quivering hole, Mr. Swamper. It's not always clear why.
WEll I'll never look at Ollivander the same way again.
Two crudely sexual HP references in one week! I still got it.
I felt aswirl with warm secretions.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by The Sybian »

I don't understand anything behind how you are doing this, but I can't wait to see what you come up with. Appreciate the effort behind this, already laughing at the teasers.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by govmentchedda »

A_B wrote: Mon Oct 24, 2022 7:37 am
govmentchedda wrote: Mon Oct 24, 2022 7:30 am I have to take another bar exam?
Maybe there's reciprocity.
God, I hope so. The fear of taking another bar exam is like 50% of what's keeping me from moving to Asheville.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Pruitt3 »

This is fantastic!

perhaps Ryan an be some sort of Grand Inquisitor
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

Pruitt3 wrote: Mon Oct 24, 2022 10:16 am This is fantastic!

perhaps Ryan an be some sort of Grand Inquisitor
No one would expect it.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Scenes from the Law Offices of Bengal, Chedda, and L-Jam:

Image Image

In proper Italian fashion, L-Jam does this when he talks:
Image
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Re: SwampVenture (New RimWorld-ish game thing)

Post by The Sybian »

Looks like TennBengal owes us an update in the Get Fit thread. Looking great, buddy!
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Re: SwampVenture (New RimWorld-ish game thing)

Post by mister d »

I'm going to be running some analytics to see if I can show a correlation between a certain physical attribute and how much Carwash likes the swamper.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by L-Jam3 »

Legitimate LOLs on this thread. Keep up the good work!
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Re: SwampVenture (New RimWorld-ish game thing)

Post by tennbengal »

And here I have been making fun of zuckerberg for the meta shit. I look FANTASTIC in non-real life .Win. With a fucking kickass moustache.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by mister d »

The necklace really works too. You should incorporate that into your 2023 look.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by duff »

mister d wrote: Mon Oct 24, 2022 11:45 am The necklace really works too. You should incorporate that into your 2023 look.
It's no bolo tie, but I am sure the ladies will flock to TB when he does hit the market.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Pruitt3 »

I don't know - one of my few life rules is to never take legal advice from a man in tights.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by bapo! »

Oh hell yes.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by govmentchedda »

Pruitt3 wrote: Mon Oct 24, 2022 1:22 pm I don't know - one of my few life rules is to never take legal advice from a man in tights.
Looks like your options are few in SwampVille.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Ryan »

Johnny Carwash wrote: Mon Oct 24, 2022 11:09 am In proper Italian fashion, L-Jam does this when he talks:
Image
he’s a fixbking cyborg or some shit. The

holy fuckbAllZ, what a ducking nightmare. Holy shot. Just, fuck. The
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Nonlinear FC »

Who is gonna make the fucked up sculptures?
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Image
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Gunpowder »

Hell yeah horse shoot that piss
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

From the town archivist's office:

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Re: SwampVenture (New RimWorld-ish game thing)

Post by bfj »

Johnny Carwash wrote: Mon Oct 24, 2022 6:39 am Some early ideas for who's who in SwampVille:
  • rass is the town archivist who has perfect recall of obscure historical information that can help you on your quests.
  • BFJ is the town wizard who runs a magic shop. He also has a golem that he has trained to attack anti-Semites.
  • DSafetyGuy is the head of the Department of Public Safety.
  • AB is the foreman of the local coal mine.
  • bapo! is the town jester and nostalgia specialist.
Town businesses will include:
  • elflaco's Apothecary and Spiced Jams
  • Sybian's Emporium of Elaborate Mechanical Devices
  • Law Office of bengal, chedda, and L-Jam
  • Business Horse's Office of Business and also Oats
  • Yacht Rock Tavern
Happy to take suggestions as well.
Well, I found my new sig line.
BFJ is the town wizard who runs a magic shop. He also has a golem that he has trained to attack anti-Semites.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

I bet bronto’s avatar can’t help annoy someone and is the first to show up without the “UNINJURED” status.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Shirley »

Well this looks fantastic. Not sure why I took so long to click on this thread.
Totally Kafkaesque
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Re: SwampVenture (New RimWorld-ish game thing)

Post by Johnny Carwash »

Now playing at the Yacht Rock Tavern.

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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

The palm fronds are a great touch.
I felt aswirl with warm secretions.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by tennbengal »

Pretty sure the denizens of SwampVenture will lay down their lives to make sure the status of those two remains "uninjured".
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Re: SwampVenture (New RimWorld-ish game thing)

Post by govmentchedda »

The Earl Campbell jersey coloring on Cross is a nice touch as well.
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Re: SwampVenture (New RimWorld-ish game thing)

Post by rass »

govmentchedda wrote: Thu Oct 27, 2022 8:27 am The Earl Campbell jersey coloring on Cross is a nice touch as well.
Ha!
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Re: SwampVenture (New RimWorld-ish game thing)

Post by A_B »

Shirley wrote: Tue Oct 25, 2022 5:54 pm Well this looks fantastic. Not sure why I took so long to click on this thread.
Well, good thing you did, because I assume Dave and Dave's Bi (Coastal) Software needs staffed up!
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